.amb |
.amb files are used to define ambiences. These are just plain text files |
ladder.lst |
ladder.lst found in career folder is a plain text defining enemies names in career |
.lst |
Plain text file. Defines parts that can be purchased in the career shop |
.crv |
Plain text file. Engine torque curve file describing the car engine's torque behaviour |
.cca |
Plain text file. Main car setup file containing all of the vehicles parameters |
.tun |
Plain text file. Lists all tuning parts of the car available |
engsound.txt |
Plain text file. Engine sound definition of the car |
.dbs |
Plain text file. Contains game's parameters |
.cdo |
Plain text file. Defines dynamic object's parameters |
.cat |
Plain text file. Category divisions for tiles available in the editor |
ctable.cnv |
Plain text file. Font conversion table |
fontinfo.dbs |
Plain text file. Font definition file |
.wid |
Binary file containing the width for each character in the font texture |
.p3d |
Binary model file |
.sys |
Plain text file. Defines particle's texture and properties |
.tex |
Plain text file. Texture's shader definition |
.cai |
Plain text file. Defines AI nodes on the spicific tile |
.cfl |
Plain text file. Tile definition file |
.cst |
Plain text file. Tile's stunt definitions |
.veg |
Plain text file. Defines vegetation and it's properties |
.whl |
Plain text file. Wheel definition file. |
.cpk |
content package archive containing data and information. Can be opened with any archiver (E.g. winRAR, 7zip) |
.amb, .cca, .sys are different from original Crashday release. They will not work unless remade corresponding to new file structure.